Maxon Redshift (12 Month Subscription)

Price range: € 242,25 through € 404,70

Redshift is not only the world’s fastest renderer, but also offers the most features and flexibility among all GPU renderers.

Its rich feature set includes ray switches, flexible shading networks, motion blur, AOVs, deep output, layered EXR and much more. Unlike other GPU renderers, Redshift is a biased renderer that enables you to adjust the quality of individual techniques in order to get the best performance/quality balance for your production.

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Maxon Redshift (12 Month Subscription)
Maxon Redshift (12 Month Subscription)
 242,25  404,70Price range: € 242,25 through € 404,70

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Maxon Redshift (12 Month Subscription)

The world’s first fully GPU-accelerated, biased renderer.

Redshift continues to improve Toon rendering: Building upon the recently added controls to adjust Contour lines and Tonemap patterns, we’re adding support for Backface contours, which can be used to create retro oscilloscope-type visuals, blueprint styles, and other technical renders where the hidden lines have a different color or opacity. A new Material Switch node allows for easy variation of materials across Cinema 4D’s MoGraph clones and collections of objects in any DCC, enabling more realistic renders. Additionally, Houdini users can now render USD files directly in the Redshift command line, while Redshift for Maya now supports the native Standard Surface shader for easy project conversion.


What is a Maxon Teams Account?

A Maxon Teams Account allows you to selectively share or float Teams Licenses between individual users or groups, while remaining in full control. The account admin can invite and remove users from the Team as and when they choose, or even pool select users into a group for more control.

You can purchase Teams licences using the Licence Type dropdown box above.

Please note: To be eligible for a Teams Account, you must have a minimum of 3 Teams licences. Floating Teams licences have a minimum order quantity of 5 licences.


GPU-Acceleration

Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry-standard CG applications.

Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers, Redshift is a biased renderer that allows users to adjust the quality of individual techniques to achieve the best performance/quality balance for their production.

Redshift’s out-of-the-box functionality provides the essentials for delivering photorealistic results, and its RenderView Interactive Preview Region makes it easy to tweak settings and obtain immediate results. In fact, artists can make adjustments more or less in real time.


Non-photorealistic Materials

The new Contour node, Toon Material node, and Tonemap Pattern shader introduce options to create non-photo-real materials in Redshift.

Volumetric Rendering

Render realistic clouds, smoke, fire and more with Redshift’s Volumetric Rendering. Multi-scattering and anisotropy provide a realistic representation of light bouncing within a volume for incredibly realistic results.

Distorter Node

The Distorter shader can be used to drive the distortion of the UV space for a material according to texture or shader input.

Distance Shader

Redshift’s new Distance Shader allows for dynamic shading effects when objects are near each other.


Integrations

Redshift works with all the industy-leading tools including:

  • Blender
  • Katana
  • Houdini
  • 3ds Max
  • Maya

Additional information

Subscription Type

New Subscription, Renewal, Maxon Teams (Minimum Order of 3 Users), Maxon Teams Floating (Minimum Order Quantity of 5 Users)

Technical

System Requirements

Windows

Windows 10, 11

16GB RAM

A discrete GPU with at least 8GB VRAM

Mac

MacOS 14+

16GB RAM

Apple Silicon M3 Chip

Additional Information

Supported Hosts:

Autodesk Maya (Windows, macOS): 64-bit edition. 2018 or later
Autodesk Maya (Linux): 64-bit edition. 2022 or later
Autodesk 3ds Max (Windows): 64-bit edition. 2018 or later
Maxon Cinema 4D (Windows, macOS, Linux CommandLine): R2023 or later
SideFX Houdini (Windows, macOS, Linux): 64-bit edition. 19 or later
Foundry Katana (Windows, Linux): 64-bit edition. 5.0v1 or later

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