Maxon Cinema 4D – 3D Animation & Modeling Software
Maxon’s Cinema 4D is a complete 3D computer animation, 3D modelling, simulation, and rendering package for visual effects (VFX). It is a fast, powerful, flexible, and stable toolset that makes 3D workflows more accessible and efficient for design, motion graphics, game development, VFX, Augmented/Mixed/Virtual Reality, and any other type of visualisation discipline. With built-in support for MoGraph, UV mapping, and node-based materials, Cinema 4D simplifies complex 3D workflows. It also integrates seamlessly with Adobe After Effects, Unreal Engine, and other render engines like Redshift, V-Ray and Chaos . Whether for broadcast graphics, character animation, or game asset creation, Cinema 4D delivers high-quality results with a smooth learning curve, making it ideal for both beginners and professionals. Create stunning results with C4D whether you work alone or as part of a team.
What is a Maxon Teams Account?
A Maxon Teams Account allows you to selectively share or float Teams Licenses between individual users or groups, while remaining in full control. The account admin can invite and remove users from the Team as and when they choose, or even pool select users into a group for more control.
You can purchase Teams licences using the Licence Type dropdown box above.
Please note: To be eligible for a Teams Account, you must have a minimum of 3 Teams licences. Floating Teams licences have a minimum order quantity of 5 licences.
What’s New in Cinema 4D
Cinema 4D’s latest update has come with more enhancements and additions to their particle systems as well as some nice quality of life improvements across the board. In the particle improvements comes new emission types, ability to follow a spline and more control over some of the automated settings. For the 3D modelling community comes improvements with the Boolean tool, allowing for more complex workflows thanks to the speed and stability changes.
Pyro
- New Emission Type – Sparse Surface and Sparse Volume
- Min/Max Substeps controls in Pyro Simulation settings
- Expected Advection Distance Attribute – To compute max velocity and chooses ample substeps in between min/max substeps
- Gradient Force (Shredding) Controls added
- Automatic Padding Mode available to reduce unnecessary padding
- Attributes added to Pyro Advect Modifier – Color Mode, Color Mix, Temperature Scales, Alignment Modes, Angular Velocity Mode, Spin Strength
OCIO Colour Management improvements
- Updated workflow for easier render color space conversions
- Color Chooser improvements
- Color Exchange – Import/Export follows color space settings
- Two new render tokens for render and display color spaces
Particles
- Added infinite lifetime attribute toggle
- Follow Spline Modifier allows particles to follow a specified spline
- Mix attribute added to Color Mapper, Data Mapper, Look, Spin, Turn Modifiers
- Switch on Contact attribute added to Collide, Stick and Surface Attract Modifiers
- Align to Surface Rate added to Surface Attractor Modifier
- Math Modifier Attributes – Variance, Seed, Source, Min/Max Value, Animation Speed, Distribution, Random Source Seed
Simulation
- Simulation Pre-Roll for uncached Simulations and Mograph
- Rigid Bodies Inherit Properties from Particles
- Mograph Weights for Object Properties in Rigid Bodies
- Force Object supported by Rigid Bodies
- Improved control over placement for auto-generated connectors
General Improvements and QoL Changes
- USD Importer/Exporter Improvements
- FBX Importer/Exporter Improvements
- New Quick Start Home Screen for Trial Users
- Asset Browser Enhancements
- Substance 3D Nodes Presets
- Spline Modeling Improvements
- Node Editor UI and Icon Improvements
MoGraph
Motion designers will benefit from MoGraph, a procedural modelling and animation toolset that lets users easily create complex and abstract animations. The Cloner object is the heart of MoGraph which allows the duplication of objects in many different ways. Add MoGraph’s powerful collection of Effectors to the mix and you can put everything in limitless motion using sound, fracturing, fields, and so much more! MoGraph is the go-to system for professional broadcast graphics designers and was recognised by the Academy of Motion Picture Arts and Sciences with a Technical Achievement Award in 2019.
Easy to Learn. Easy to Use.
Cinema 4D is widely recognised as one of the easiest and most accessible 3D packages to learn and use. To soften that learning curve, Maxon offers thousands of tutorials on Cineversity as well as hundreds of Quick Tips.
Create
Polygonal Modelling
The building blocks of C4D, the complete polygon toolset makes it easy to craft everything from cars to creatures.
Parametric Modelling
Cinema 4D offers a wide range of parametric objects that give you structure to build from.
Volume Modelling
C4D’s OpenVDB-based volume modelling offers a procedural way to create complex objects.
Scultping
Create organic models by pulling, smoothing, flattening, cutting, and pinching your models just like clay.
Poly Pen
The swiss army knife of 3D modelling, poly pen lets you create, select, move or delete points, edges and surfaces without switching tool.
Polygon Reduction
Quickly reduce the amount of polygons in your models while preserving smooth UVs, vertex maps, and selections.
Texturing
Create photorealistic materials with multi-layered material channels, reflectance, procedural shaders, and more.
Animate

Animation Basics
Almost any object, material, or parameter can be animated. You can even keyframe manually, automatically, or parametrically.
Workflow
After Effects Integration
Drop native C4D projects right into After Effects where you can manipulate 3D elements and render directly.
Adobe Illustrator Integration
C4D allows import of paths, type, and vector graphics from this industry-leading vector graphics software.
Adobe Photoshop Integration
C4D allows the import of multi-layered PSD files for easy material creation.
X-Particles Integration
By far the most used simulation tool for C4D, you can create realistic effects and abstract motion graphics.
Unreal Integration
Support for Cinema 4D is enabled via the Datasmith plugin.
Unity Integration
The Unity plugin is compatible with Cinema 4D.
Vectorworks Integration
Vectorworks develops all-in-one design and BIM software for architecture, landscape, and entertainment.




























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